While the United States has been treading through its Common Core revamp of English/language arts and math curriculum, the United Kingdom has been revamping its curriculum too. That update includes a revision of technology-related studies to put a stronger emphasis on "high level technical skills," including giving teachers more say in what and how to teach and pushing for programming lessons at a young age.
- By Dian Schaffhauser
The Polytechnic Institute of New York University has launched #STEMNow, a campaign designed to spark a national conversation about science, technology, engineering, and math education and to highlight 16 summer programs at the school.
Under the direction of their teacher, who had been sent to Antarctica as part of the National Science Foundation-funded Polar Teachers and Educators Exploring and Collaborating program under the Arctic Research Consortium of the United States, four students have built an underwater camera device for studying several species of fish in Antarctic Peninsula.
- By Sharleen Nelson
The Joan Ganz Cooney Center at Sesame Workshop and E-Line Media have named the 16 winners of the 2013 National STEM Video Game Challenge.
A North Carolina school district -- the first in the state -- has decided to become a "STEAM" school system. The decision at Elkin City Schools will be applied to preK-12 classes.
- By Dian Schaffhauser
Vernier Software & Technology has enhanced its Logger Pro 3 software with wireless data sharing, allowing users to access and collaborate on experiment data via their tablet or mobile device.
A professional development program to provide teachers with tools and strategies for using mobile learning in the classroom has had a positive effect on student engagement and interest in STEM subjects, according to new research.
Toshiba's Digital Products Division (DPD) has unveiled a new software suite for education called the Education Solutions Program, which is intended for K-12 teachers, students, administrators, and parents.
Amplify has unveiled a selection of more than 30 educational games designed to help middle school students with English language arts and STEM (science, technology, engineering, and math) skills.
The Robotics Education and Competition Foundation has received a $760,000 grant from the Texas Workforce Commission to support 500 new and existing VEX Robotic Competition teams, enhance the foundation's volunteer community, and fund a new VRC Texas Online Challenge and VEX Robotics Competition mobile event trailer.